I'm more conflicted about some of the other changes Halo SPV makes. But those graphical improvements make those other aspects easier to appreciate anew. I feel shallow saying those surface elements made that much difference-after all, Halo's many innovations, from enemy AI to setpieces to regenerating health, are all still there. From the first notes of Gregorian choir to running unarmed through the exploding corridors of the Pillar of Autumn, the huge improvements to graphics and lighting in Halo SPV had me hooked.
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